04 / In the alpha
An adventure with
room to make it yours.
These systems are implemented in the alpha. Content, balance, reliability, and polish are still being tested and improved; individual features may have rough edges.
01Real-time combat & builds
Play Fighter, Rogue, Wizard, or Cleric. Develop abilities and talents, shape your specialization, and combine damage, control, defense, and support with your party.
02A world with a story
Follow the Fourfold Chronicle through four elemental zones and the Dark Realm. Investigate disturbances, recover relics, read discoveries in your Journal, and take optional daily contracts.
03Dungeons & crystal raids
Delve into five instanced dungeons and four elemental crystal raids. Fight through their guardians, then hold the line during Maelin’s three-wave repair Vigils.
04Level 100 & beyond
Reach the Dark Realm expedition and the weekly 5–10-player Dark King raid. Continue developing your character after level 100 through Resonance ranks and traits.
05Loot, equipment & the Forge
Collect equipment, refine your build at the Forge, and store your finds in the stash. Equipment appearances bring your gear into the world, while upgrades give your next expedition a purpose.
06Friends, parties & guilds
Meet players through chat and Group Finder. Coordinate party roles and ready checks, build a friends list, and organize a guild with shared storage, calendars, and guild chat.
07A player economy
Trade directly with other players or browse the Trading House. Buy, sell, and prepare in town as the alpha’s loot rewards, upgrade costs, and economy continue to be tuned.
08Competitive play, by choice
Challenge another player to a duel, enter 1v1 or 2v2 arenas, or opt into overworld PvP. Ranked seasons, leaderboards, and cosmetic-focused rewards give rivals something to pursue.
09Life in Lanternhold
Recover health and mana, build up Well Rested time, and prepare with merchants. The optional two-floor Casino includes slots, blackjack, Hold’em, roulette, and baccarat. Public tables use Gold; VIP tables use EP. EP buys cosmetics, never player power, and cannot convert back to Gold. Real-money purchases are not available.
10A persistent browser world
Return to saved characters and reconnect to your adventure. Desktop and touch controls, configurable quest tracking, world maps, and in-game reporting support everyday play. Phone performance and interface polish remain active work.